Jedi Master Elious Monroe | ||||||||||||||||||||
Character Sketch | ||||||||||||||||||||
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Technical Stuff | ||||||||||||||||||||
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Force Jump~Allows me to jump MUCH higher than the average person. Force Projection~I can create up to 4 other "me's". If the fight is set to turns then I send you an e-mail w/ the "receipt" box checked...You must attack one at a time, after you attack all but one and fail each time, open the mail, I will get an e-mail if you open it too early. Force Seeing~You invisible? No problem for me! You trying to blind me while this is active? Your wasting your time. Force Speed~Can speed up my body tremendously, dodging many attacks, and allowing me to attack faster (adds 1 to my rolls) (last only 3 of my turns or 30 sec.) Force Push~A blast of the force pushes you where you probably don't want to be. It can also slam you up against walls, ceilings, floors...and I also have learned how to hold this power in place with up to 10 G's at max, 7 G's normal (-2 or -1 off your rolls). Force Pull~Can pull objects from you, or objects that are simply out-of-reach. Far Sight~Not useful during fights, but I'll explain anyway. This allows me to bring my spirit out side of my body, and I pass right through solids. Gravity has no limitations on me also while I am in spirit form. Force Persuasion~With this active, I can trick your mind into not seeing me, or anything I do or any sound I make...It also subracts 5 from all your rolls if you can sense me, if not, then you can't attack me at all. Force Healing~This is not like regeneration, but it is still useful in fights, I can also heal others. Force Blinding~(My favorite) A bright light shines in your eyes for either 3 of your turns (or 30 sec.) or 10 of your turns (5 min.) (all according to my health)...also subracts 3 from your rolls if you can still sense me, if not...well you get the idea. Also, only me, or another LIGHT SIDE Jedi can cure this before it wears off (which isn't long anyway). Force Absorb~If you use any of the following towards me, I automatically absorb the energy, and it give me more strength: force/mind pull, force/mind grip, lightning, force destruction, deadly sight, and force/mind push...This only last me 5 of my turns (3 min.) Force Protection~A sphere of the force surrounds me, and protects me for 15 of my turns (or 10 min.) (don't worry, I'm pretty drained if I keep it on the whole time) or if I take enough damage (it's not solid and I decide when it wears out...I'm fair and reasonable, so don't worry) Chain Lightning~I must have some type of object near-by for this (which is usually the floor) in which lightning surges from it and into you, or I can project it from myself...If I charge this long enough, one shot can be lethal. I also have 4 20 sided dice, but I can also fight freestyle (I prefer dice) | |||||||||||||||||||
Just a couple more things | ||||||||||||||||||||
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(also, I hope to get a picture of my character up soon) (btw, my e-mail adress only accepts aol mail, sorry) | |||||||||||||||||||
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